This section details the constants, data types and functions used to support video effects in QuickTime. The APIs for dealing with effects are split into two sections: high-level functions that present a simplified interface for common tasks, and low-level functions that provide complete access to the effects functionality.
The functions presented in this chapter are the effect-specific calls introduced in QuickTime 3. To make full use of video effects, you will need to use other QuickTime APIs, such as track creation and editing functions.
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